Bear – Model created for a TV series
I had the opportunity to create this model for a Brazilian TV series. I was responsible for the sculpting in ZBrush, retopology and UV mapping in Maya, as well as texturing in Substance Painter. I also modeled the skeletal structure, muscles, and fascia to be used in Ziva Dynamics.
The grooming (fur) was done by Ítalo Bernabei.